We talk about the utility of defining a past fallen civilization to leave behind unexplored ruins and a contrast to your current civilization when building a world.

Worldbuilding principles:

https://docs.google.com/document/d/18A-GsBQrZqpuJKCOlXmBX7Ibpy3GoVqUILDDptKB3fo/edit?usp=sharing

Setting 1, the Post-Apocalyptic Verdant Utopia:

https://docs.google.com/document/d/1Mbxf4rd6VLgo3mggqdusExVy-KwLXasExQ132oT7o9w/edit?usp=sharing

Setting 2, the Communist Ranches:

https://docs.google.com/document/d/1O8kCIWMd10V9YrnwKNo_gin1kB0-vvVFzrNVe37vhOg/edit?usp=sharing

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